The majority of
these guidelines apply to OoE-sponsored Raids as well as to any non-guild player
wishing to raid with OOE. Any member of the guild may set up and sponsor their
own raids as long as they coordinate with an officer prior to posting for the
raid (with sufficient notice to raiders), except for new level 70 game content
which will only be run by an officer of the guild.
1. Raid
ID Preservation: Guild Main
characters are expected to preserve their Raid ID's for guild activities.
Because of this, mains are not allowed to attend any out-of-guild raids for
content currently being covered by guild activities. The following stipulations
apply:
"Current Content" is
defined as any raid instance for which there is an OOE raid posted within
the next 4 days (raid Signups are made in this
forum).
If a guild member signs up for, yet
is not included in a particular raid (alted), they may attend an
out-of-guild raid for that content - without permission - prior to the
raid-ID reset.
If any other circumstances arise
where a member would like to attend an out-of-guild raid for content that IS
being covered, they must ask for permission from the Guild Lord (Infynite),
Chancellor (Indrii/Delah) or Elder (Kheth/Krathel) prior to attending. This
is best done via private
message here on the OOE Message Board.
2. Signing
Up and Getting In
Anyone wishing to attend Raids
sponsored by OoE must sign up on the OoE Website in the "Raids and
Events" Forum.
Signups must be registered at least 1
day prior to the event to give time to formulate the list. As a general rule
signups are opened 2 days prior to the event.
If a sign-up link is provided on the
signup notification post, you must use it.
If the signup call post specifies a
certain rating or proficiency level to qualify, it is the responsibility of
the raider/player to have this verified with an officer of the guild at
least 1 hour prior to raid start time.
Expected Raid Duration will be
specified in the signup post. Those who sign up commit to attending the
entire event.
You may be required to post
information as to your Resists or Abilities-the signup utility will inform
you if this is the case.
If you do sign up for an OOE Raid,
you're expected to preserve your raid ID for that instance.
New raiders and less frequent
attendees are always encouraged to sign up.
3. Making
the List: The list that
comprises the accepted and slotted raiders is made primarily on the following
factors: Balance, Scheduling, Level of Gear (proportionate to the encounter),
Specialization with more experienced raiders given preference in more difficult
content. In all cases you must sign up in order to be considered.
Raid attendance slots are comprised
of a split between those given preference due to their attendance and
randomly chosen players for the remainder. The ratio of these two factors
varies based on the needs of the encounter (e.g., experience -vs- wider
participation).
Those not chosen for a raid slot are
placed on the "Alternates" list. Empty slots at raid start time
are filled from this list in no particular order with the emphasis on
raid/class balance.
Those on the Alternates List will
receive credit for attending that raid as long as 1) They're online and
ready to attend at raid start time. 2) They have checked in.
Any Alternate who is placed on the
Alternates list three times consecutively (due to any reason) will be
automatically included in the next raid they sign up for. This rule is
intended to prevent anyone with poor luck from being excluded repeatedly
4. Raid
Voice communication: We make
use of Teamspeak for these raids. You can download teamspeak for free at http://www.goteamspeak.com/.
Once installed, use the Quick
Connectmenu option, you can enter the info below to connect. For
those who cannot use teamspeak: We try never to exclude anyone based on their
acceptance of Teamspeak, provided they can still perform their function in the
raid adequately. In other words, you are welcome to make your own personal
choice, but we prefer you try Teamspeak, even if it's just to listen through
your speakers. You do not need a microphone, only speakers. This server is
always up, so you can test it at any time. Connection Info as follows:
Server: ts.orderofeternity.com:9966
(note that you need port 9966 open to do this if you are using a firewall)
Password: ooets
Nickname: Your In-game name
Login: leave blank
5. Come
Prepared: Raiders should
arrive, ready to raid with the following:
Any components they need for
spells/buffs
Bag space
Fully repaired gear
Backup source of food and water
A Macro that says '/assist <name
of ma to be put here>'. We use a MA/MT system where the main assist will
be taking the first target of the main tank in battle, and the raid will
assist the MA so the main tank can manage group aggro. Assist macros are
important to focus damage and allow crowd control to do their job.
We also highly recommend first aid as
a skill for all raiders, regardless of class. Self heals and free heals are
often important in large fights where the healers cannot watch everyone, and
can be the key to success.
6. Raid
Invites:
Invites will be started within an
hour of start time.
Raiders are expected to be in the
designated raid channel and contact the check-in person (who will be named
by the raidleader).
Raiders must be attuned via quest.
Level 70 Raiders will be given first
priority, but those of an appropriately-close level may be included when
there is need, at the raidleader's discretion.
7. Summoning:
Please do not expect a summon to the raid. We will offer summons if we are in a
position to do so, but most of us run to the raid area, and we would ask that
you do the same. You may ask for a summon to a raid site at any time, but please
understand that you may not get one.
8. Non-Guild
Players on OoE Raids: Non
guild members and friends may be invited at the discretion of the raidleaders.
Attendance at OoE raids must be cleared well in advance with the raidleader.
Guild members take priority for raid spots, but guild members may be left out of
the raid if they are late for start time and the spots have been filled.
9. Un-Official
OoE Raids: Any guild member,
at any time, can run their own raid (member-raids are highly encouraged, as a
matter of fact). To do this, first coordinate with an officer then post a
message in the appropriate section on the message board - clearly state what
(objective, basic strategy, prerequisites), where (where should people meet) and
when (date and time with time-zone). Give people time to plan for your raid. You
can also request an officer add to the guild MOTD an announcement for your
upcoming event.
10. Raid
Etiquette:
All raiders are expected to listen to
the instructions given over team speak/raid channel and follow them.
Expect the raid to last until its
posted time; however, it may be extended one-half hour at the discretion of
the raidleader after input (or a vote) is solicited from the raiders.
Although the point is to have fun,
without structure nothing would get accomplished. Chatter in raidsay,
although acceptable, should be kept to a minimum
Each person is expected to do his/her
job - standing around when you should be engaging or vice-versa is
counterproductive.
No person may loot except with
permission. Do not kneel on any corpse unless you're asked to do so.
Ask for buffs specifically to someone
who can give you what you want. Do not ask for buffs, water, etc as a
general question in raidsay.
11. Loot
Protocol: On this issue,
players are expected to be respectful of others; our rules are simple and are
based on fairness. Who is able to loot items on OoE sponsored raids will be
conducted as follows
All loot will be determined on a
Can-And-Will-Use basis with preference given to Mains. In those cases where
raidleaders specifically request an alt be brought (for the benefit of the
raid), that alt will be treated AS a main for loot purposes.
Raiders are limited to one upgrade
per raid per night.
In order for any raider to receive
loot, they must have defeated that boss/mob at least once in a prior OOE
raid (unless no one else can use the item(s)).
Resist Gear, Recipes, Quest Items and
Defaulted Drops (defaulted being those items which represent no desired CAWU/Upgrade
for anyone) generally do not count against the "one upgrade per raid
per night" stipulation but may be limited by the raidleader in the
interest of fairness (see raidleader for details).