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Order of Eternity is devoted to maximizing the potential for fun, for all its members. We strive to develop relationships that transcend the game, mixing joviality, friendship and loyalty. While our focus is a fun, relaxing atmosphere, we do raid at a pace appropriate to our member participation. OoE Is not a democratic institution, but policies and decisions are aimed at the betterment of the collective whole. Loyalty and friendship best describe our core values.

- OoE Leadership

 


Table of Contents

Para Title   Description
 
A General Information
 
B Guild Structure   Ranks, titles, roles and their definitions
 
C Recruiting How OOE gains new members
1.  How to Join
2.  Probationary Members
3.  Responsibilities of Sponsors
3.  Promotion to Full Member
4.  Family Clause
 
D Member Responsibilities Responsibilities of all OOE Members
 
E Guild Activities/ Raiding Raiding in OOE
1.  Raid ID Preservation
2.  Signing up and Getting In
3.  Making the List
4.  Raid Voice Communication
5.  Come Prepared
6.  Raid Invites
7.  Summoning
8.  Non-Guild Players on OOE Raids
9.  Unofficial OOE Raids
10.  Raid Etiquette

11.  Loot Protocol

 
F Guild Bank/Armory Our bank and how its managed and used
1.  General
2Withdrawals from the Guild Bank
3.  Other Guidelines
 
G Guild Management How OOE management is set up
1Composition
2Policy/Decision-making
3.  Officer Promotions
4.  Officer Demotions
 
 

 

A.  GENERAL: These are the player guidelines for the World of Warcraft player's guild <Order of Eternity>, located on the Whisperwind server. It is the duty of all people belonging to the guild to know and adhere to these guidelines. While this has been written by the officers and Leader of the guild, input is always welcome and revisions will be made as our guild evolves. These guidelines have been approved by guild leadership.


B.  STRUCTURE: OoE assigns guild status titles as follows. Please note that the ranks listed below refer to authority and access, while specific duties will be denoted in a player's public comments:

  • Lord: Guild Leader with authority over all members

  • Lady: Lady of the Guild and co-leader

  • Elder (Officer): A single officer who exercises general authority over all members but Lord and Lady

  • Council (Officer): Senior Officers whose longevity, judgment, expertise and/or skills are recognized as being beneficial to the guild

  • Knight (Officer): Officers whose judgment, expertise and/or skills are recognized as being beneficial to the guild. Knights may or may not have specific duties to perform. 

  • Knight-Alt: Alternate Characters of Knighted members

  • Honored: An honorary-only rank given to those who founded OoE on the Whisperwind Server.

  • Crusader: Fully-guilded Members of Order of Eternity

  • Page: Probationary (new) members, not yet fully-guilded

  • Kyarah Lover: Temporary "Can't Talk" Demotion reserved for those whose language needs occasional tempering.


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C.  RECRUITING: The guild Emissary is our recruiting officer. As such, he/she is responsible for administering this. OoE's Lord and Chancellor have final say in all recruiting matters. Anyone reading this should know that OOE reserves the right to stop or resume recruiting at any time based on the needs of the guild.

1. How to Join: To Join Order of Eternity, you must have a Sponsor. Any fully guilded, non-probationary OoE member may sponsor a new recruit.

  1. In sponsoring someone, guild members attest to the recruit's potential worth and compatibility with the guild. Members wanting to sponsor someone should contact an officer for the new Page's invite.
  2. If a potential member is accepted as a Page, the Sponsor carries the responsibility of helping with their integration into the social and activities structure of the guild.
  3. Each new potential member must fill out an application in the "Looking to Join" forum in the following format (which may be copied & pasted to answer each question): 

-------------------------------------
Application: Order of Eternity
-------------------------------------
Basic Info:
-Character Name(s):
-Race{s}/Class(es):
-Level(s):
-Are you or any of your alternates currently guilded?
-Please list any previous character/guild history.
-Have you ever played any other MMORPGs?

Goals and Expectations
-How did you hear about Order of Eternity?
-Why do you think OOE is right for you?
-What are your expectations from OOE?
-Have you interacted with any of our members?
-What are your goals for your character? What do you enjoy doing in WoW? What do you not enjoy?
-What are your play hours and general schedule? How often do you play?
-Sum up your experiences in WoW to date.

Forums and information
-Have you read all the stickied posts in this forum?
-Have you read the OOE Guidelines?
-Have you activated your board account?
-Do you have any questions for us?

2. Probationary Members: Probationary members carry the OoE tag and can participate in guild chat.

  1. Pages are expected to read the guild guidelines prior to expiration of their probationary period.
  2. An Emissary will start a thread in the General Membership forum announcing the page. All guild members are encouraged to reply with feedback on the page's progress towards membership.
  3. While in this status, they carry the rank of "Page" and are expected to spend their time getting to know their guildmates and officers by participating (both socially and grouping/raiding with as appropriate).
  4. Pages must maintain regular contact with their sponsor
  5. Emissaries will also provide regular, unsolicited feedback to the Guild Lord and/or Chancellor on all probationary members.
3. Responsibilities of Sponsors: While fulfilling the role of Sponsor, guild members must do the following:
  1. As soon as your page is invited, post an introduction of your page on the "Looking to Join" forum (your page may then follow up with further information about themselves if they wish). This is to help assure you have gotten to know your sponsee well.
  2. Sponsors are responsible for coordinating between the Emissary/Officer and the recruit for their interview and the initial invite.
  3. You must post weekly detailed updates regarding your page in the members forum, on the thread set up to record feedback on your page. Failure to do this may result in termination of your page's recruit period and restriction of your ability to sponsor pages in the future
4. Promotion to Full Members: After 1 month as a probationary member, the upgrade process begins. Pages may request their endorsement process begin as early as 1 week. If circumstances warrant, a page may stay in this status for up to 6 weeks (at which time guild leadership must make a determination):
  1. An Emissary will post a call for endorsement in the general membership forum. Any officer may endorse the Page and only one endorsement is needed. Please take note: The sponsor must concur with the upgrade.
  2. New recruits will be automatically promoted as long as at least one officer endorses the promotion and no other officers of the guild oppose it. In those cases where the sponsor is either an officer or emissary acting as sponsor, another officer's endorsement is necessary as they cannot fill both roles.
  3. When any officer's have opposing views on the Page's promotion, they're encouraged to post in the Officers Forum. The issue will be resolved in accordance with paragraph G2.
  4. Once an endorsement is received and any issues are resolved, an Emissary will move the Member-Input thread off the active message board and contact the guild Elder, Chancellor or Lord to make the page's promotion.
  5. If this hasn't already been done as a page, it is at this time that the newly-promoted member is expect to have any other characters on this server guilded with OOE

5. Family Clause: Fully-guilded members may be eligible to have family members come in to OOE without first becoming pages or being endorsed. The intent of this clause is to encourage fellowship by fostering a family atmosphere. Members should fully understand and accept that approval is not automatic; be prepared to have family member(s) go through the entire process. Approval/Disapproval may also be based on the current state of the guild (membership size, needs, morale, etc.).

  1. "Family Members" (in this context) includes, but is not limited to immediate family, spouses and significant others.
  2. The number of members that may be guilded under this clause is limited to 2 in any 6-month period.
  3. The prospective (new) member must post an introduction to the guild (or fill out the application) in the "Looking to Join" forum.
  4. To be eligible for this accelerated process, members must contact the guild Elder, Chancellor, Emissary or Lord for an interview (which will be with the requesting member, not the perspective addition)
  5. If the senior officer/emissary performing the interview believes it is warranted, they invite and promote.
  6. Throughout this process, a message thread will be established in the officer's forum to facilitate communication and provide visibility to the leadership.

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D.  MEMBER RESPONSIBILITIES: 1. Guild Members are expected to participate (either by grouping, raiding, chatting or interracting on the message board).

2. If a member has more than one character, they need to declare one of them their "Main". This is the character that that represents your membership and are working to develop over the long term. While Main changes are allowed, this should be rare occurrence so make your decision carefully. Main characters receive special consideration in being able to participate in raids and loot. Generally this is your best equipped, most developed character".

3. Members gilded with OOE may not have alts in other guilds. This is in keeping with our orientation that the person (not the toon) is a part of this group.

4. Guild members transferring mains or alternate characters to another server, or giving control of their account away to a non-OOE person, must inform an officer before doing so. Notification may be made either on the message board or in-game.

5. Guild Members are expected to refrain from "Bad Behaviors". These are actions or statements which reflect poorly upon the guild. Some of these include: Belittling guild members publicly, bigoted/racial/sexist comments, loot whoring, training, KSing, lying. If in doubt as to whether or not something witnessed constitutes bad behavior, consult an available Officer. Complaints against member conduct are best when supported by a screen shot with the cursor over the time, and an unmodified log. If misconduct is substantiated, the offender is given one warning. Any subsequent infraction(s) will trigger disbanding.


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E.  GUILD RAIDS/ACTIVITIES: The majority of these guidelines apply to OoE-sponsored Raids as well as to any non-guild player wishing to raid with OOE. Any member of the guild may set up and sponsor their own raids as long as they coordinate with an officer prior to posting for the raid (with sufficient notice to raiders), except for new level 80 game content which will only be run by an officer of the guild.

1. Raid ID Preservation:  Guild Main characters are expected to preserve their Raid ID's for guild activities. Because of this, mains are not allowed to attend any out-of-guild raids for content currently being covered by guild activities. The following stipulations apply:
  1. "Current Content" is defined as any raid instance for which there is an OOE raid posted within the next 4 days (raid Signups are made in this forum).
  2. If a guild member signs up for, yet is not included in a particular raid (alted), they may attend an out-of-guild raid for that content - without permission - prior to the raid-ID reset.
  3. If any other circumstances arise where a member would like to attend an out-of-guild raid for content that IS being covered, they must ask for permission from the Guild Lord (Infynite) or any Council Officer prior to attending. This is best done via private message here on the OOE Message Board.
2. Signing up and Getting in
  1. Anyone wishing to attend Raids sponsored by OoE must sign up on the OoE Website in the "Raids and Events" Forum.
  2. Sign up if you have any intentions of attending the raid and indicate if there are any stipulations to your availability. Letting us know ahead of time helps us prepare.
  3. Signups must be registered at least 1 day prior to the event to give time to formulate the list. As a general rule signups are opened 2 days prior to the event.
  4. If a sign-up link is provided on the signup notification post, you must use it.
  5. If the signup call post specifies a certain rating or proficiency level to qualify, it is the responsibility of the raider/player to have this verified with an officer of the guild at least 1 hour prior to raid start time.
  6. Expected Raid Duration will be specified in the signup post. Those who sign up commit to attending the entire event.
  7. You may be required to post information as to your Resists or Abilities-the signup utility will inform you if this is the case.
  8. If you do sign up for an OOE Raid, you're expected to preserve your raid ID for that instance.
  9. New raiders and less frequent attendees are always encouraged to sign up.

3.
Making the List: The list that comprises the accepted and slotted raiders is made primarily on the following factors: Balance, Scheduling, Level of Gear (proportionate to the encounter), Specialization with more experienced raiders given preference in more difficult content. In all cases you must sign up in order to be considered.
  1. Raid attendance slots are comprised of a split between those given preference due to their attendance and randomly chosen players for the remainder. The ratio of these two factors varies based on the needs of the encounter (e.g., experience -vs- wider participation).
  2. Those not chosen for a raid slot are placed on the "Alternates" list. Empty slots at raid start time are filled from this list in no particular order with the emphasis on raid/class balance.
  3. Those on the Alternates List will receive credit for attending that raid as long as 1) They're online and ready to attend at raid start time. 2) They have checked in.
  4. Any Alternate who is placed on the Alternates list three times consecutively (due to any reason) will be automatically included in the next raid they sign up for. This rule is intended to prevent anyone with poor luck from being excluded repeatedly
4. Raid Voice Communication: We make use of Teamspeak for these raids. You can download teamspeak for free at http://www.goteamspeak.com/. Once installed, use the Quick Connect menu option, you can enter the info below to connect. For those who cannot use teamspeak: We try never to exclude anyone based on their acceptance of Teamspeak, provided they can still perform their function in the raid adequately. In other words, you are welcome to make your own personal choice, but we prefer you try Teamspeak, even if it's just to listen through your speakers. You do not need a microphone, only speakers. This server is always up, so you can test it at any time. Connection Info as follows:
  • Server: ts.orderofeternity.com:9966 (note that you need port 9966 open to do this if you are using a firewall)
  • Password: ooets
  • Nickname: Your In-game name
  • Login: leave blank

5.
Come Prepared: Raiders must show up on time; if not, 10 minutes after start time late raiders can expect to lose their slot. Further, each raider should be ready to raid with the following:
  1. Any components they need for spells/buffs
  2. Bag space
  3. Fully repaired gear
  4. Backup source of food and water
  5. A Macro that says '/assist <name of ma to be put here>'. We use a MA/MT system where the main assist will be taking the first target of the main tank in battle, and the raid will assist the MA so the main tank can manage group aggro. Assist macros are important to focus damage and allow crowd control to do their job.
  6. We also highly recommend first aid as a skill for all raiders, regardless of class. Self heals and free heals are often important in large fights where the healers cannot watch everyone, and can be the key to success.
6. Raid Invites
  1. Invites will be started within an hour of start time.
  2. Raiders are expected to be in the designated raid channel and contact the check-in person (who will be named by the raidleader).
  3. Raiders must be attuned via quest.
  4. Level 80 Raiders will be given first priority, but those of an appropriately-close level may be included when there is need, at the raidleader's discretion.

7. Summoning: Please do not expect a summon to the raid. We will offer summons if we are in a position to do so, but most of us run to the raid area, and we would ask that you do the same. You may ask for a summon to a raid site at any time, but please understand that you may not get one.

8.
Non-Guild Players on OoE Raids: Non guild members and friends may be invited at the discretion of the raidleaders. Attendance at OoE raids must be cleared well in advance with the raidleader. Guild members take priority for raid spots, but guild members may be left out of the raid if they are late for start time and the spots have been filled.

9.
Un-Official OoE Raids: Any guild member, at any time, can run their own raid (member-raids are highly encouraged, as a matter of fact). To do this, first coordinate with an officer then post a message in the appropriate section on the message board - clearly state what (objective, basic strategy, prerequisites), where (where should people meet) and when (date and time with time-zone). Give people time to plan for your raid. You can also request an officer add to the guild MOTD an announcement for your upcoming event.

10.
Raid Etiquette

  1. All raiders are expected to SIGN UP even if they think they'll be late, or theres only a small chance they'll be able to make it.
  2. All raiders are expected to listen to the instructions given over team speak/raid channel and follow them.
  3. Expect the raid to last until its posted time; however, it may be extended one-half hour at the discretion of the raidleader after input (or a vote) is solicited from the raiders.
  4. Although the point is to have fun, without structure nothing would get accomplished. Chatter in raidsay, although acceptable, should be kept to a minimum
  5. Each person is expected to do his/her job - standing around when you should be engaging or vice-versa is counterproductive.
  6. No person may loot except with permission. Do not kneel on any corpse unless you're asked to do so.
  7. Ask for buffs specifically to someone who can give you what you want. Do not ask for buffs, water, etc as a general question in raidsay.

11. Loot Protocol: On this issue, players are expected to be respectful of others; our rules are simple and are based on fairness. Who is able to loot items on OoE sponsored raids will be conducted as follows
  1. All loot will be determined on a Can-And-Will-Use basis with preference given to Mains. In those cases where raidleaders specifically request an alt be brought (for the benefit of the raid), that alt will be treated AS a main for loot purposes.
  2. Raiders are limited to one upgrade per raid per night.
  3. If you do not sign up, but show up to raid then you will be unable to roll on ANY loot until after you defeat one boss with the group that night.
  4. If you are late to the raid, and have not notified anyone that you will be late, then you will be unable to roll on ANY loot until after you defeat one boss with the group that night.
  5. Resist Gear, Recipes, Quest Items and Defaulted Drops (defaulted being those items which represent no desired CAWU/Upgrade for anyone) generally do not count against the "one upgrade per raid per night" stipulation but may be limited by the raidleader in the interest of fairness (see raidleader for details).

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F.  GUILD BANK/ARMORY 

1. General Order of Eternity maintains a cache of items for use by its members.

  1. The guild bank is administered by an officer appointed to do so. A list of current officers is available in the "Guild Members" forum at the top with the thread title "Officers of OOE"
  2. Items available in the Guild Bank can be accessed from the clickable, in-game "Guild Vault". You can find Guild Vaults near your bank.
  3. Only fully-guilded (Crusader rank or higher) members may withdraw or request items from the guild vault.
  4. Donations to the guildbank are welcome at any time, simply mail items to the character "Ooebank" (Do NOT directly deposit items, send them to "OOEBANK"
2. Withdrawals from the Guild Bank:  
  1. Fully-guilded members may withdrawal items from any of the Guild Vault tabs marked "Full Access" (first two tabs).
  2. Items may only be withdrawn if a member has an immediate need for them (not to "stockpile" or over time).
  3. Members found to be excessively withdrawing may be required to justify their withdrawals
  4. Items from the Third and Fourth (Gear and Rares) may be requested by sending a request to the officer in charge of managing the Guild Bank (A list of current officers is available in the "Guild Members" forum at the top with the thread title "Officers of OOE"); include the character and level (on which the items will be used) as well as what item(s) the request will be replacing. Other officers assisting members in this way should send a message to the appointed Guild Bank Officer saying whom the item was for as well as any other pertinent details.
  5. Your request will be responded to within a timely fashion (one week or less). To expedite the process, use the message board for requests instead of in-game mail.
3. Other Guidelines
  1. You must be of appropriate level and class to request or withdrawal items. Items may be restricted to class or level at the officers' discretion.
  2. For requests, main characters have preference over alternate characters of members for banked items. Alternate characters will be considered if there are no mains with the appropriate level for the item and the alternate character in question is played regularly.
  3. When more than one member requests an item and both players are of equal eligibility (as stated above), the officers will make a determination based on level, class, playtime, and proportionate upgrade potential -or the item will be rolled between interested parties by an officer of the guild.
  4. Guildbanked items may not be borrowed or removed for selling or disenchanting. If you have replaced a withdrawn item and it is soulbound, you may vendor or disenchant it as you like.
  5. Any member receiving recipes from the guildbank must be willing to craft the item at no cost to a guildmate should the appropriate materials be provided.

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G.  MANAGEMENT 

1. Guild Management consists of the guild Lord, Lady, Chancellor and Officers for a maximum of 10. If, for any reason, circumstances lead to OoE having more, promotions will be suspended until this number is met. A list of current officers is available in the "Guild Members" forum at the top with the thread title "Officers of OOE"

2. Policy and decisions are made using the officer's section of the guild message board. It is the duty of every officer to contribute. Unless the situation warrants a quicker response, any active vote or discussion topic will be ran for one week (defined as 1 week from the date of the initial post); at which time the guild Lord will make a decision (or approve/disapprove any vote, as appropriate). The guild Lord is not tied to any vote tally or majority opinion and may rule on any decision at any time.

3.
Officer Promotions: When a vacancy exists, the guild Lord will solicit nominees or submit his own. A discussion will be held after which the Lord will make his decision.

4. Officer Demotions: Officers may be demoted from their post three ways:

  1. Bad Conduct (See paragraph D2)
  2. Self-Removal (Resign)
  3. Inactivity In Game: Officers are expected to fulfill their duties and/or participate in the affairs of the guild. Being staged within the game World of Warcraft, a necessary part of this is actually playing. Officers who are absent, or do not participate in-game for long periods of time (generally 1 month or more) may be demoted at the discretion of the guild Lord. This is not, and should not be viewed as a punitive measure. Return to participation/active gameplay may constitute reinstatement at the discretion of the guild Lord (and may cause an overage in the officer cadre, see paragraph G1)
  4. Inactivity in Guild Management: Policy and decisions are made primarily using the officer's section of the guild message board (or other means of officer communication), and it is the duty of every officer to contribute. Those not contributing to the in this way may be demoted at the Guild Lord's discretion.

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REVISIONS

Feburary 2009

  • Updated sign up rules to indicate you should sign up even if you have a special case
  • Updated loot rules to reflect signup/tardiness penalties

December 2008

  • Removed "Chancellor" position, changed "Elder" description to what chancellor was
  • Modified rank "Knight". The description is the same as knight was before, except the words "Senior" and "Longevity" have been removed.
  • Added new rank "Council"; much like the rank Knight, except the word "Longevity" has been added.
  • New Paragraph C5 inserted to limit the number of players that may be guilded under the family clause to 2 per 6-month period.
  • New Paragraph C1(c) to include the need to fill out the application and include the format.
  • Changed Para E1(c): This is for getting permission before expending a raid ID for content being covered. This has been to allow Lord, Elder or Council members to approve.
  • References to level 70 have been changed to level 80
  • Paragraph E5 has been altered to warn raiders that if they're 10 minutes late they're likely to lose their slot.
  • Change Paragraph F1(a) to make more generic (Instead of naming any character, simply stating that the Guild Bank is administered by an officer appointed to do so).
  • Changed Paragraph F2(d) telling folks to send their bank requests to the appointed officer as listed in the "Officers of OOE" thread
  • Added a reference to para G1 pointing to where our list of current officers is

July 2008

  • New Paragraph D2: Need to declare a main and a brief explanation of what that means. No "hard" limit added, just a general exhortation that this should be rare.
  • Modified Paragraph E10: Interjects our expressed intent to preference Mains on loot; adding in the stipulation that if an alt is requested (for balance), they'll be treated as a main.
  • Inserted New Paragraph 3b: Sponsors are responsible for coordinating between the Emissary/Officer and the recruit for their interview and/or initial invite.
  • Modified Paragraph C5; adding new sub paragraph b and modifying c and d - adding requirement to have prospective member post an introduction (or fill out an app), eliminating two interviews, and delegating the 1 interview to either a senior officer or the emissary.
  • Inserted New Paragraphs E2(e) and E10(b): The first says Raid Durations will be specified in the Signup Post and the second tells raiders that raids may be extended one-half hour at the discretion of the raidleader after input (or a vote) has been solicited.
  • Inserted New Paragraph E1: Prohibits members from raiding out of guild for content currently being covered, defines "Current Content", allows members to raid out of guild if they're alted (prior to next raid ID reset).
  • Changed Paragraph B: Changed "Pretty Pink Rose" to "Kyarah Lover"
  • Changed Paragraph E: Changed main paragraph to allow folks to run their own raids to add; 1) Coordination with an officer -and- 2) Sufficient notice to raiders.
  • Inserted new Paragraph E11(c) stipulating that in order to receive loot, a raider must have defeated that boss/mob at least once in a prior OOE raid (unless no one else can use it).

January 2008

  • Tweeked Charter portion with regards to raiding frequency
  • Changed wording/punctuation on opening statement of para A.
  • Changed Names in Para C (Main) to Anamicha, Rila and Taedris as our recruiting Officers
  • Para D3 (New): Added the requirement that members must notify an officer when making changes to ownership to guilded characters.
  • Tweaked para D4 (previously para D3 - sentence beginning) for wording flow; no substantive change to requirements or expectations
  • Para E (Main): Added parentheses, "... except for new level 70 game content which will only be run by an officer of the guild".
    Paragraph E1(c): Corrected last word of sentence to "it"
  • Addition, New Paragraph E1(d): "If the signup call post specifies a certain rating or proficiency level to qualify, it is the responsibility of the raider/player to have this verified with an officer of the guild at least 1 hour prior to raid start time."
    Added enforced provision that raiding outside the guild is not permissible, for any content being covered by OOE raids, without permission. 
  • Complete Restructure for in-game Armory
  • Para 2d, Added to: Included verbiage that other officers may assist members with withdrawals; and when doing so, should send a message to OOEBank with the details.
  • Para 1c, Removed (Reference to web-based inventory of items available)
  • Para 2a, Changed to "... first two tabs"
  • Para 2b, Changed "accumulate" to "stockpile"
  • Para 2b, Removed reference stating the number of withdrawals that can be made.
  • Added new paragraph G4(d) and tweeked the title of paraphraph G4(c) to add the statement that participation in guild policy discussion and decision-making may be grounds for demotion.

June 2007

  • Changed wording from "Founder" to "Honored" and tweaked the explanation
  • Added PPR
  • Replace Krathel and Flirno with Tred and Tae (Kra)
  • Added stipulation first paragraph that we may stop or start recruiting as needed (Teil)
  • Changed verbage on Page Timeframe: 1 Mo Std, 1 Week Min and 6 Weeks Max (Del)
  • Added Family Clause (Kra)
  • Wording cleaned up (Teil)
  • Required Level (5d) cleaned up (Teil)
  • Allied wording changed to non-guild players (Del)
  • Stipulation made in first paragraph about preserving Raid IDs (Del)
  • Added wording at the beginning encouraging raiding with OOE-sponsored raids first (Del)
  • Raid List randomization between alternates toasted (Del)
  • Clarification made in "Making the list" on how lists are formed (factors) (Del)
  • Added tweaker that raiding is a social event (and not mandatory) (Del)
  • Change made as to whom to check in with (made more generic) (Del)
  • Loot Level paragraphs toasted (Del)
  • Loot Protocol paragraph added (Del)
  • Alternate Listing: Changed wording to remove stated Days of the Week and removed reference to "the randomizer" 

June 2006

  • Changed the guidelines regarding Page Sponsors
  • Inserted new paragraph (C3) to spell out sponsor's responsibilities.
  • Placed responsibility for introductory post on the sponsor.
  • Transferred responsibility for weekly page progress reports from the Recruiters to the Sponsor themselves.
  • Added the responsibility of sponsors to make weekly progress reports. 

May 2006

  • Complete Re-write of the Raids and Events section to incorporate and consolidate changes overtime in OoE Sponsored/ Allied Raids

April 2006

  • Changed recruiting to mandate a guilded sponsor for all new recruitss
  • Added requrement for new pages to post aintroductory message.

January 2006

  • Changed references to Recruiting Officers to reflect the change in their assignments
  • Corrected mispellings
  • Eliminated the named days of the week for Raids; changed to "... see the motd for details".
  • Added stipulation on Policy Making that allowed, in writing, the guild Lord to put any decision pending into play at any time, without regard to time restrictions

October 2005

  • Added stipulation that sponsors (or emmissaries acting in that capacity) must approve Page upgrades
  • Clarified separate officer endorsement when an officer or emissary is (or is acting as) the sponsor. 

September 2005

  • Re-aligned Officer Titles and Duties (B)
  • Added new duties for recruiting officers (C1)
  • Added Recruiting officer responsibilities to serve as sponsors to the "unsponsored"(C1b)
  • Added Recruiting responsibility to post an input thread for new Pages (C2a)
  • Added provision for probates to call for an early endorsement (C3)

July 2005

  • Removed Officer Voting on Officer appointees (G3b)
  • Added new loot stipulations regarding BoP/BoE items
  • Added sections for Guild Bank/Armory
  • Separated out the Guild Charter to be posted separately from this document; replacing it with info on this document (mainly cuz I didn't want to renumber everything )
  • Added a brief list Probationary responsibilities(C2) 

June 2005

  • Changed wording, Officers description (B)
  • Added paragraphs on Guild Bank/Armory (F1 through F3)
  • Added paragraphs E1-E6; on Raiding
  • Changed wording on Officer Demotions for inactivity (G4b)
  • Clarified Honorary-Only Founder status (B)
  • Clarified Timeframe for discussions (G2)
  • Added content to new member promotions (C3)
  • Added content to guild Charter (A)